AI Insights · Timothy · January 2022
Top 5 Hypercasual Games on Android in Ecuador: Q4 2021
Explore the performance metrics of the top 5 hypercasual games on Android in Ecuador during Q4 2021, highlighting their weekly downloads and active user trends.
During the fourth quarter of 2021, the top hypercasual games on the Android platform in Ecuador demonstrated varied performance metrics. This analysis provides insights into their weekly downloads and active user trends.
SortPuz™: Water Sort Puzzle saw a peak in weekly downloads at the beginning of October, reaching approximately 40.9K. The downloads gradually declined, stabilizing around the 21K-23K range in December. Weekly active users for the game started at 127.4K at the end of September and saw a slight increase, peaking at 146.4K in early November, before settling around 136K by the end of December.
Money Run 3D experienced a significant rise in weekly downloads, starting from 8.9K in late September and reaching a high of 39.7K in mid-November. The downloads then tapered off, ending the quarter with around 24.9K. Active users followed a similar trend, beginning at 10.1K and climbing to 75.5K in mid-November, before slightly decreasing to end the year at around 60.2K.
Cookie Carver: Life Challenge displayed an initial surge in weekly downloads, peaking at 55.3K in mid-October. However, the downloads decreased steadily, falling to just over 5.2K by the end of December. The active user base mirrored this trend, starting at 33.1K in October, reaching a peak of 71.1K later that month, and then declining to 15.6K in the final week of December.
Hair Challenge maintained a relatively stable download rate throughout the quarter. Weekly downloads fluctuated between 19.8K and 27K, with a slight peak in mid-November. Active users showed a consistent pattern, starting at 137.8K and remaining around the 118K-136K range for most of the quarter.
Count Masters: Stickman Games experienced a peak in weekly downloads of approximately 31.9K in early October. However, the downloads gradually decreased to around 12.9K by the end of November, before slightly rising to 17.3K in the last week of December. Weekly active users started at 109.1K and showed a steady decline, finishing the year at around 74.9K.
These metrics, sourced from Sensor Tower, provide a comprehensive overview of the trends and performance of these top hypercasual games in Ecuador. For more detailed insights, visit Sensor Tower.